﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization;

namespace frag_boardgame
{
    [DataContract]
    public class ShootingValues
    {
        [DataMember]
        private ShootingOptionsEnum options;

        [DataMember]
        int shooterDices;

        [DataMember]
        int targetDices;

        [DataMember]
        string shooterName;

        [DataMember]
        string targetName;

        public ShootingOptionsEnum Options
        {
            get 
            {
                return options;
            }
            set
            {
                options = value;
            }
        }

        public string ShooterName
        {
            get
            {
                return shooterName;
            }
            set
            {
                shooterName = value;
            }
        }

        public string TargetName
        {
            get
            {
                return targetName;
            }
            set
            {
                targetName = value;
            }
        }

        public int TargetDices
        {
            get
            {
                return targetDices;
            }
            set
            {
                targetDices = value;
            }
        }

        public int ShooterDices
        {
            get
            {
                return shooterDices;
            }
            set
            {
                shooterDices = value;
            }
        }


       
    }
}
